Render-Path 1st integration round
Render-Path Integration Step 1
this is a tracking ticket -- individual tasks depending.
The first version of a complete processing chain, working end to end:
- set up the most simple kind of clip in the session (can be even a generated test-clip)
- get that high-level model processed by the Builder
- produce the simplest conceivable node-graph layout
- allocate an OutputSlot
- create a PlayProcess (maybe only 1 video channel)
- run this process to invoke the Engine and produce output
Change history
(10)
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778 → 778, 788
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| blockedby: |
778, 788 → 8, 778, 788
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| blockedby: |
8, 778, 788 → 8, 778, 788, 1280
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| blockedby: |
8, 778, 788, 1280 → 8, 778, 788, 1221, 1280
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| Description: |
modified (diff)
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| blockedby: |
8, 778, 788, 1221, 1280 → 8, 778, 788, 1221, 1280, 1375
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| blockedby: |
8, 778, 788, 1221, 1280, 1375 → 8, 247, 778, 788, 1221, 1280, 1375
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| blockedby: |
8, 247, 778, 788, 1221, 1280, 1375
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| blocking: |
333
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| Parent Tickets: |
→ 333
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| Sub Tickets: |
→ 8, 247, 778, 788, 1221, 1280, 1375
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| Sub Tickets: |
8, 247, 778, 788, 1221, 1280, 1375 → 8, 247, 778, 788, 1221, 1280, 1375, 1407
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