Opened at 2026-04-14T23:22:44Z
Last modified at 2026-05-12T01:03:50Z
#1426 new todo
Worker-local BufferProvider implementation
| Reported by: | Ichthyostega | Owned by: | |
|---|---|---|---|
| Priority: | grave | Milestone: | 0integration |
| Component: | lumieraVault | Keywords: | render design VerticalSlicePlayback |
| Sub Tickets: | #1425 | Parent Tickets: | #1396, #1428, #1429 |
Description
As a Lumiera developer,
I need a thread-local flavour of both BufferProvider back-ends,
so that I can configure a BufferProvider instance capable to operate in a massive parallel environment.
envisaged solution
- with #1425 an adapter was developed to operate the base implementation in a thread-local setup
- for the
BufferStoreimplementation, it seems fairly straight forward to create a simple implementation that uses a small local allocation pool, while resolving any memory discrepancy directly with heap allocations / deallocations - the
BufferStageinterface is a bit more challenging, since it embeds a hierarchicalBufferMetadatatable. For a preliminary implementation however, it seems sufficient to add a function for exchange of medatata chains. This could then be used with simple Mutex-based locking in those (exceptional) cases where a thread-local slice is confronted with a buffer allocation request that refers to a buffer type not known locally.
Change history (2)
comment:1 by , at 2026-05-11T15:45:02Z
| Parent Tickets: | 1396 → 1396, 1428 |
|---|
comment:2 by , at 2026-05-12T01:03:50Z
| Parent Tickets: | 1396, 1428 → 1396, 1428, 1429 |
|---|
Attach to parent #1429 (control effort for global buffer allocator).
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Attach to parent #1428 (Engine Buffer Manager).