Opened at 2026-02-08T03:05:26Z
#1409 new todo
Render Environment
| Reported by: | Ichthyostega | Owned by: | |
|---|---|---|---|
| Priority: | normal | Milestone: | 0integration |
| Component: | lumieraSteam | Keywords: | render lifecycle steam |
| Sub Tickets: | #1408 | Parent Tickets: | #1407 |
Description
As Lumiera developer,
I want a service context for "the Engine",
to anchor and access global services and control their lifecycle
design work through implementation refactoring
Many years ago, the type RenderEnvironment was created as empty placeholder, to expose some services (yet to be implemented) regarding timings, latency control and quality-of-service. These services are closely related to the idea of a Render configurator, that would be used when a new CalcStream is established.
Now (2/2026), while working on a problem with API design, related to the BufferProvider, I encountered the necessity to have an anchor point for the implementation facilities backing the EngineCtx
