Opened at 2026-02-08T02:10:18Z
Last modified at 2026-02-08T03:09:21Z
#1407 new todo
Engine Service
| Reported by: | Ichthyostega | Owned by: | |
|---|---|---|---|
| Priority: | grave | Milestone: | 1alpha |
| Component: | lumieraSteam | Keywords: | render architecture interfaces |
| Sub Tickets: | #1409 | Parent Tickets: | #630, #777, #801 |
Description
As Lumiera Architect,
I want to conceptualise the implementation of playback as a service,
to further the definition of subsystem structures between »Steam« and »Vault«
Conceptual/Design work
The second draft of the Player subsystem introduced an EngineService interface — which was largely a placeholder at that time. While the further elements of the implementation, notably the Scheduler, the Dispatcher and the Render Node network (»low-level Model«) are largely shaped at this time (2026), the frame which encompasses all these parts, which can be titled »The Engine«, yet needs to be defined clearly. Packaging all access from the Player to the actual rendering services together into a single interface might be a good starting point.
