#1375 new todo

Basic time-bound Rendering

Reported by: Ichthyostega Owned by:
Priority: grave Milestone: 0integration
Component: lumiera Keywords: render steam design roadmap topic
Sub Tickets: #826, #1275, #1277, #1278 Parent Tickets: #235, #777, #1338

Description

As Lumiera Product Owner,
I expect the Render Engine to perform a stable time-bound calculation process process,
to allow the application to play video and sound in realtime.

Establish a working Render Engine

Providing real-time playback in its simplest form amounts to building and integrating all essential parts of the Lumiera Render Engine: The Player provides the framework for building a set of Calculation Streams, which repeatedly define and dispatch a chunk of Render Jobs and pass them to the Scheduler, which controls time-based invocation and thereby causes Invocation of Render-Nodes.

Change history (1)

comment:1 by Undercover Agent, at 2025-12-25T00:00:00Z

blockedby: 826, 1275, 1277, 1278
blocking: 235, 777, 1338
Parent Tickets: 235, 777, 1338
Sub Tickets: 826, 1275, 1277, 1278
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