Showing objects matching "'design'"
- #109 remove Pipe reference from mobject::Placement (cleanup design)
- #121 automatically downcasting placement assignment (QA design proc)
- #123 assigning placements properly (design)
- #13 Automation handling (builder design render session)
- #143 Proc/GUI interface (architecture design interfaces meta)
- #150 identify high-level model interface (design refactor)
- #157 Symbol datatype (design)
- #17 design the edit operations in a systematic manner (design)
- #235 Render/Playback process high-level design (design interfaces proc render)
- #236 variable framerate (feature definition) (design proc render)
- #244 clarify relation of output channels, exit nodes and segments (builder design render)
- #246 Builder config/control (builder design interfaces proc)
- #254 decide how to expose the wiring on the ProcNode API (data design interfaces)
- #255 clarify Asset - MObject dependency handling (QA design)
- #256 define Effect-MObject (builder data design session)
- #257 define Transition MObject representation (builder data design session)
- #258 how to resolve to a media processing function (asset builder design effect plugin)
- #267 Serialiser Interface (design interfaces persistence)
- #269 clarify command cloning/re-use (design sanity)
- #280 design MObjectFactory (design interfaces)
- #284 ID schemes (cleanup data design lib meta refactor)
- #285 extensible name based addressing (data design lib)
- #286 flexible family-of-objects factory (QA design refactor)
- #290 add dependency management to the test runner (design tests)
- #295 Command: controlled suicide (design sanity)
- #301 CmdClosure design critique (QA cleanup design performance)
- #305 Session 1st integration round (data design interfaces meta proc session)
- #306 Session API first draft (design interfaces session)
- #311 draft how the Timeline-Sequence Binding works (data design)
- #319 define generic and specific query API (design interfaces session)
- #323 scope relations (data design)
- #324 virtual media (design session)
- #326 Primary Interfaces (architecture design interfaces meta)
- #328 how to attach session parts (data design proc session)
- #331 scoped search (data design)
- #332 properties of Placement (data design session)
- #336 Proxy editing (design editing meta performance workflow)
- #337 rendering of proxy media (design render)
- #340 Identify required query and enumeration operations (design interfaces)
- #373 unify "config query" and "discovery query" (cleanup design query)
- #376 Investigate Argument passing to registered factory functions (QA design)
- #394 allow dispatching of generic Goals (queries) (design interfaces query)
- #405 DefaultsManager (design query)
- #421 MObject validity check (data design sanity)
- #422 Placement validity check (data design session)
- #425 complete MObject design (data design proc)
- #426 work out LocatingPin behaviour (design proc)
- #427 improve Placement debugging output (data design)
- #433 consider defining an symbolic path notation (design interfaces query session)
- #438 LocatingPin storage (design)
- #440 determine role of the Scope-Interface (QA design session)
- #442 define Binding (data design session)
- #446 Model 1st integration round (data design interfaces meta proc session)
- #448 MObject length (data design interfaces session)
- #478 for_each improvements (design lib meta)
- #498 define minimal default model layout (data design interfaces session)
- #500 define model facade (design interfaces session)
- #504 Asset categorisation (asset data design meta)
- #508 AssetManager (asset design proc)
- #509 Asset handling GUI (asset design gui)
- #510 asset major/minor version (asset data design)
- #511 equivalence relations on locating-chains (design)
- #523 ID linked to type information (data design lib)
- #524 retain typed context when adding a placement to the session (design interfaces session)
- #529 consider generic type handler (data design query session)
- #530 external model interface (cleanup design interfaces)
- #531 recast MObject hierarchy (cleanup design proc)
- #539 identify access points to model mutations (design interfaces session)
- #547 advice situations (test) (design lib)
- #550 how to handle timeline/sequence deletion (design interfaces session)
- #551 Timeline-Sequence-Model link (design session)
- #553 clarify Sequence asset dependencies (design sanity)
- #554 API for modifying the placement (design session)
- #555 moving by placement (design interfaces session)
- #556 implement placement resolver (design)
- #558 integrate structure change API (design integration session)
- #561 solution for asset mutations (asset design integration sanity session)
- #562 semantics of deleting a track (design)
- #564 implement track handling (design session)
- #565 struct asset naming scheme (asset design)
- #573 fixture instance/lifecycle handling (design session)
- #578 rework Asset/MObject design (asset design session)
- #583 improved default for asset::struct naming scheme (design)
- #584 binding self-check (data design sanity)
- #586 LUID and hashing (QA design sanity)
- #595 work out TypedID interface (data design query)
- #596 implement access functor (design query)
- #597 integrate TypedID and TypeHandler (design query)
- #604 connection manager (interface) (builder design)
- #607 tests to pass: advice (design proc)
- #612 unify predicate and term handling (cleanup design query)
- #613 centralise some regexps (cleanup design lib)
- #615 design Advice with variable matching arguments (design query)
- #616 cover advice configuration (design proc)
- #617 advice configuration variants (design proc)
- #631 tests to pass: session structure backbone (design session)
- #632 code up timeline and sequence fabrication (design session)
- #633 ScopeTrigger draft (design)
- #634 Model extensions (data design meta session)
- #635 generic ScopeTrigger (design extension session)
- #640 better search facilities (data design performance session)
- #642 generic facility to issue queries (first draft) (design)
- #648 storing the stream type of a pipe (asset design session)
- #652 global pipe attachment point (design session)
- #656 Output Destination Plug (data design session)
- #658 representation of an OutputDesignation claim (design session)
- #672 Timeline reverse lookup (data design session)
- #673 central registry for resolvers (design query)
- #684 complete Session interface (design integration interfaces)
- #688 working draft for special attachment situations (design session)
- #703 disconnect or halt render processes (design render)
- #705 clarify relation of ConfigQuery and query for default (design query)
- #708 clarify relation of processing patterns and stream types (builder design)
- #709 integrate resolution engine (design meta query)
- #714 Wiring concept (II) -- control connections (builder connect data design)
- #722 uniform uses of hash values (QA design sanity)
- #725 Fixture datastructure (builder data design session)
- #726 Segment datastructure (builder data design)
- #728 draft StreamType manager (asset builder design)
- #733 draft Player design (design interfaces output render)
- #734 integrate quantisation into play/render (design output)
- #746 MetaAsset extension (asset design)
- #749 timecode widget (design gui integration meta)
- #750 investigate integration of time values, timecode into the timecode widget (design gui integration)
- #751 integrate drop-frame into the SMPTE timecode (data design gui output)
- #760 quantised time interval (design)
- #765 care for equality on quantised time values (design sanity)
- #767 basic internal Timecode support (data design integration interfaces)
- #770 GUI fundamentals (design editing gui interfaces meta)
- #771 GUI simple object manipulation (design editing gui meta)
- #772 nudging (design editing gui meta)
- #773 generic value display/manipulation (design editing gui)
- #774 generic fader widget (design editing gtk gui)
- #775 perspectives (design display gtk gui)
- #789 Play Controller (design integration output proc)
- #795 timeline view window exposes too much internals (QA design sanity)
- #798 concept: GUI default values (design gui)
- #80 Session Interface (design meta proc session)
- #801 Play-Service interface (design interfaces output)
- #802 draft starting a render process (design interfaces output)
- #805 build a DummyPlayConnection (design output render roadmap)
- #810 provide a session default time grid fallback (design query sanity)
- #826 render nodes invocation sequence (design proc render)
- #827 JobTicket (design interfaces render)
- #828 consistent representation of stream types (data design interfaces)
- #831 Timings descriptor (design integration interfaces render)
- #832 CalcStream (design output render)
- #833 rework BuffTable (design render sanity)
- #854 BufferProvider: care for locking (design render sanity)
- #856 maybe type (design lib)
- #861 encapsulate zoom view handling (QA design sanity)
- #862 organise internal IDs (QA design sanity)
- #863 identify and encapsulate index-IDs (QA design sanity)
- #868 RenderConfigurator strategy (design interfaces output render)
- #869 tainting and cleanup of render processes (data design proc render sanity)
- #871 scheduler support for detecting termination (design render sanity)
- #872 callback interface for superseding a CalcStream (design interfaces render)
- #873 trigger segment cleanup (builder data design sanity)
- #875 defining the play/render timings (design output render)
- #880 accessing the exit nodes (design render)
