{13} Blocked Tickets (1278 matches)

All tickets still blocked by another ticket

The first group contains the tracking-tickets tagged as meta

Results (1 - 100 of 1278)

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Meta-Tickets (100 matches)

Nr Blocked Ticket Summary Modified Owner
(333) Integration-1 #87 Render engine backbone 12/17/11 ichthyo
(299) Proc/GUI 1st integration round #384 tests to pass: 1st integration 11/19/11 ichthyo
(384) tests to pass: 1st integration #401 tests to pass: session API 11/19/11 ichthyo
(788) tests to pass: 1st integration #850 tests to pass: render node invocation support 10/16/11 ichthyo
(777) Render-Path 1st integration round #788 tests to pass: 1st integration 10/16/11 ichthyo
(777) Render-Path 1st integration round #778 Player-Fixture-Dispatcher-Output 09/16/11 ichthyo
(788) tests to pass: 1st integration #820 tests to pass: output handling 09/16/11 ichthyo
(384) tests to pass: 1st integration #736 tests to pass: basic time quantisation 05/25/11 ichthyo
(333) Integration-1 #770 GUI fundamentals 05/16/11
(788) tests to pass: 1st integration #791 tests to pass: cover timecode and quantisation boudary situations 05/13/11 ichthyo
(333) Integration-1 #777 Render-Path 1st integration round 05/13/11 ichthyo
(333) Integration-1 #671 Output basic handling 05/13/11
(143) Proc/GUI interface #299 Proc/GUI 1st integration round 04/26/11 ichthyo
(299) Proc/GUI 1st integration round #771 GUI simple object manipulation 04/26/11
(333) Integration-1 #299 Proc/GUI 1st integration round 04/26/11 ichthyo
(384) tests to pass: 1st integration #731 tests to pass: fixture and builder 12/13/10 ichthyo
(143) Proc/GUI interface #268 UNDO 10/23/10 ichthyo
(299) Proc/GUI 1st integration round #685 connect to Session 10/18/10 ichthyo
(299) Proc/GUI 1st integration round #304 interface reference types for GUI/high-level-model interface 10/18/10 ichthyo
(384) tests to pass: 1st integration #678 tests to pass: output organisation 10/09/10 ichthyo
(80) Session Interface #676 ensure proper focus shift 10/08/10 ichthyo
(333) Integration-1 #668 Media handling library 1st integration 10/02/10
(80) Session Interface #644 clean up type matching helpers 06/20/10 ichthyo
(80) Session Interface #151 Sequence implementation 06/13/10
(384) tests to pass: 1st integration #607 tests to pass: advice 06/12/10 ichthyo
(80) Session Interface #150 identify high-level model interface 04/02/10 ichthyo
(80) Session Interface #578 rework Asset/MObject design 04/02/10 ichthyo
(384) tests to pass: 1st integration #385 tests to pass: object refs 03/11/10 ichthyo
(384) tests to pass: 1st integration #517 PlacementObjectIdentity_test 03/11/10 ichthyo
(384) tests to pass: 1st integration #499 tests to pass: session structure 03/07/10 ichthyo
(80) Session Interface #558 integrate structure change API 03/05/10 ichthyo
(80) Session Interface #20 Session Design and edit operations 03/03/10 ichthyo
(143) Proc/GUI interface #540 Sane mutation handling 02/22/10 ichthyo
(143) Proc/GUI interface #81 Ref to MObject 01/16/10 ichthyo
(143) Proc/GUI interface #144 Proc Command handling frontend 01/16/10
(299) Proc/GUI 1st integration round #305 Session 1st integration round 01/16/10 ichthyo
(333) Integration-1 #305 Session 1st integration round 01/16/10 ichthyo
(143) Proc/GUI interface #80 Session Interface 01/16/10 ichthyo
(143) Proc/GUI interface #78 PlacementRef implementation 01/16/10 ichthyo
(143) Proc/GUI interface #79 Index for Placement refs 01/16/10 ichthyo
(384) tests to pass: 1st integration #386 tests to pass: index 01/11/10 ichthyo
(333) Integration-1 #232 Builder implementation backbone 01/09/10 ichthyo
(80) Session Interface #306 Session API first draft 01/02/10 ichthyo
(80) Session Interface #350 regroup mobject and mobject::session namespaces 12/21/09 ichthyo
(143) Proc/GUI interface #332 properties of Placement 11/21/09 ichthyo
(299) Proc/GUI 1st integration round #300 Proc/Command initial step 10/10/09 ichthyo
(143) Proc/GUI interface #215 policy how to define commands 10/03/09 ichthyo
(80) Session Interface #204 ensure session lifecycle events are issued 08/09/09 ichthyo
(80) Session Interface #84 lumitime 06/20/09 ichthyo
(86) Rendering #782 OutputSlot 01/08/12 ichthyo
(326) Primary Interfaces #82 Display facade interface 01/08/12 ichthyo
(76) Session #453 sane session switch 12/17/11 ichthyo
(86) Rendering #87 Render engine backbone 12/17/11 ichthyo
(305) Session 1st integration round #400 Session lifecycle basics 11/19/11 ichthyo
(76) Session #77 Session Datastructure 11/19/11 ichthyo
(305) Session 1st integration round #328 how to attach session parts 11/19/11 ichthyo
(75) Builder #728 draft StreamType manager 06/24/11 ichthyo
(305) Session 1st integration round #318 implement session "subsystem" 06/13/11 ichthyo
(305) Session 1st integration round #518 session manager startup 06/13/11 ichthyo
(86) Rendering #235 Render/Playback process high-level design 05/25/11 ichthyo
(770) GUI fundamentals #798 concept: GUI default values 05/16/11
(770) GUI fundamentals #773 generic value display/manipulation 05/15/11
(770) GUI fundamentals #775 perspectives 04/26/11
(770) GUI fundamentals #771 GUI simple object manipulation 04/26/11
(76) Session #492 Header footprint 04/23/11
(305) Session 1st integration round #712 tests relying on session subsystem 11/06/10 ichthyo
(76) Session #399 Session lifecycle 10/25/10 ichthyo
(326) Primary Interfaces #143 Proc/GUI interface 10/18/10 ichthyo
(75) Builder #13 Automation handling 10/02/10
(305) Session 1st integration round #636 preliminary sequence implementation 06/13/10 ichthyo
(505) Asset-Session connection #578 rework Asset/MObject design 04/02/10 ichthyo
(505) Asset-Session connection #589 clean up create-asset-test 04/02/10 ichthyo
(305) Session 1st integration round #573 fixture instance/lifecycle handling 03/11/10 ichthyo
(505) Asset-Session connection #561 solution for asset mutations 03/05/10 ichthyo
(75) Builder #20 Session Design and edit operations 03/03/10 ichthyo
(76) Session #20 Session Design and edit operations 03/03/10 ichthyo
(75) Builder #14 create Fixture from all EDLs 03/03/10 ichthyo
(76) Session #540 Sane mutation handling 02/22/10 ichthyo
(76) Session #213 Persistence 01/16/10
(76) Session #305 Session 1st integration round 01/16/10 ichthyo
(505) Asset-Session connection #507 Effect handling 01/16/10 ichthyo
(76) Session #80 Session Interface 01/16/10 ichthyo
(326) Primary Interfaces #80 Session Interface 01/16/10 ichthyo
(305) Session 1st integration round #79 Index for Placement refs 01/16/10 ichthyo
(75) Builder #15 create Partitioning of Fixture 01/09/10 ichthyo
(75) Builder #232 Builder implementation backbone 01/09/10 ichthyo
(75) Builder #10 Asset-Plugin integration 01/09/10
(305) Session 1st integration round #306 Session API first draft 01/02/10 ichthyo
(75) Builder #450 streamline builder tool(s) 12/12/09 ichthyo
(76) Session #409 re-visit PlacementIndex concurrency 11/12/09
(507) Effect handling #256 define Effect-MObject 09/04/09 ichthyo
(76) Session #95 design handling of multichannel media 08/29/09 ichthyo
(76) Session #208 ProcDispatcher 08/11/09 ichthyo
(671) Output basic handling #726 Segment datastructure 01/28/12 ichthyo
(671) Output basic handling #782 OutputSlot 01/08/12 ichthyo
(671) Output basic handling #82 Display facade interface 01/08/12 ichthyo
(784) Connection Systems #859 investigate ALSA connection 01/08/12 ct
(87) Render engine backbone #725 Fixture datastructure 12/17/11 ichthyo
(87) Render engine backbone #869 tainting and cleanup of render processes 12/17/11 ichthyo
(87) Render engine backbone #8 Scheduler 12/17/11 ct
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